ETIC_Algarve created 10 video games in less than 48 hours

«In the Algarve there really is a critical mass in the videogames area», believes Nuno Ribeiro, director of ETIC_Algarve

Photo: Juliana Leal | ETIC_Algarve

ETIC_Algarve Game Jam created, from 25th to 27th of January, 10 video games in less than 48 hours. 

«With 52 participants, ETIC_Algarve Game Jam entered the top 3 national section with the highest number of participants, among the 14 national entities that joined the Global Game Jam, an event that aims to bring together, in several countries, interested participants and focused on developing games in less than 48 hours», says ETIC_Algarve.

Students, former students and trainers from ETIC_Algarve participated in this “creative marathon”, open to the entire community, as were students from Escola Secundária João de Deus and the University of Algarve.

Scheduled to start at 16 pm on January 00th, and even before the theme of the 25 edition of the Global Game Jam is revealed, participants were able to travel between the past and the future of video games, with two presentations by Paulo Carrasco (one of the creators of the first Portuguese game sold through a foreign “Software House”) and Isaque Sanches (Software Developer and Game Designer).

Photography: Pedro Palmela | ETIC_Algarve

Revealed the theme “what House means to you”, the race against time began.

Teams were formed that quickly began their work to be able to create and develop a video game prototype that was as optimized as possible. 10 games were presented with a level and elaboration «beyond expectations and that, essentially, reflect a moment of fraternization where creativity and knowledge sharing was a constant, in an event that promotes, not competition, but collaboration in the development of ideas while artistic skills and programming skills are put to the test», says André Pereira, tutor and trainer in the Videogames area at ETIC_Algarve.

For Nuno Ribeiro, director of ETIC_Algarve, «the participation of ETIC_Algarve in the Global Game Jam and the adhesion of participants outside the school, namely students who are finishing their studies at Escola Secundária João de Deus, were proof that in the Algarve really there is a critical mass in the videogames area and that our commitment to being part of its development has had positive results beyond those expected».